TcpSocket_Client_Server_Exa.../server/main_window.h

75 lines
2.4 KiB
C++

/****************************************************************************
** Copyright (c) 2025 Evgeny Teterin (nayk) <nayk@nxt.ru>
** All right reserved.
**
** Permission is hereby granted, free of charge, to any person obtaining
** a copy of this software and associated documentation files (the
** "Software"), to deal in the Software without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Software, and to
** permit persons to whom the Software is furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be
** included in all copies or substantial portions of the Software.
**
** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
** NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
** LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
** OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
** WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**
****************************************************************************/
#pragma once
#ifndef SERVER_MAINWINDOW_H
#define SERVER_MAINWINDOW_H
#include <QtWidgets/QMainWindow>
#include <QtNetwork/QTcpServer>
#include <QtNetwork/QTcpSocket>
#include <QtCore/QMap>
#include <QtCore/QList>
//==============================================================================
QT_BEGIN_NAMESPACE
namespace Ui {
class MainWindow;
}
QT_END_NAMESPACE
namespace server { //===========================================================
//==============================================================================
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
MainWindow(QWidget *parent = nullptr);
~MainWindow();
private:
const qint64 timeout {5000};
Ui::MainWindow *ui;
QTcpServer server;
QList<QTcpSocket*> clients;
void initialize();
void updateControls();
void disconnectClients();
private slots:
void btnConnect();
void newConnection();
void clientRead();
void clientDisconnect();
};
} // mamespace //===============================================================
#endif // SERVER_MAINWINDOW_H
//==============================================================================